Monday, October 1, 2012

Technology and Creativity

In "More Than Just Technology," Lightie argues that the presence of technology in the classroom, in and of itself, will not improve education (duh!).  Rather, teachers need to leverage technology to focus students on developing higher order thinking skills such as collaboration, communications, and innovation, skills that web 2.0 developments are especially good at fostering.  In her section on "creating" Lightie points to free tools such as Animoto, Jaycut, Scratch and wikispaces as resources for creativity on a scale that was not heretofore possible. 

But I wonder: is the power to create the same as "creativity"?  Johnson would argue (I think) that structures need to be in place (in schools, in this case) that foster creativity and innovation.  Collaboration is key, but so is serrindipity and error (and all of the other practices and circumstances that Johnson outlines).  Students need more than just tools to be creative (which I'm here defining as "innovative"); they need to re-frame the circumstances surrounding creation so as to allow for ideas to come together in novel ways.  Otherwise (I think) you get imitation and formulaic repetition rather than true innovation.

...though perhaps getting the tools in school is the first step.